Filtered by vendor Id Software
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Total
27 CVE
CVE | Vendors | Products | Updated | CVSS v2 | CVSS v3 |
---|---|---|---|---|---|
CVE-2007-5248 | 2 Id Software, Take2games | 3 Doom 3, Quake 4, Prey | 2025-04-09 | 9.3 HIGH | N/A |
Multiple format string vulnerabilities in the ID Software Doom 3 engine, as used by Doom 3 1.3.1 and earlier, Quake 4 1.4.2 and earlier, and Prey 1.3 and earlier, when Punkbuster (PB) is enabled, allow remote attackers to execute arbitrary code or cause a denial of service (daemon crash) via format string specifiers in (1) a PB_Y packet to the YPG server or (2) a PB_U packet to UCON. NOTE: this issue might be in Punkbuster itself, but there are insufficient details to be certain. | |||||
CVE-2006-2236 | 1 Id Software | 4 Quake 3 Arena, Quake 3 Engine, Return To Castle Wolfenstein and 1 more | 2025-04-03 | 7.6 HIGH | N/A |
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command. | |||||
CVE-2006-2875 | 1 Id Software | 1 Quake 3 Engine | 2025-04-03 | 7.5 HIGH | N/A |
Stack-based buffer overflow in the CL_ParseDownload function of Quake 3 Engine 1.32c and earlier, as used in multiple products, allows remote attackers to execute arbitrary code via a svc_download command with compressed data that triggers the overflow during expansion. | |||||
CVE-1999-1502 | 1 Id Software | 1 Quake | 2025-04-03 | 7.5 HIGH | N/A |
Buffer overflows in Quake 1.9 client allows remote malicious servers to execute arbitrary commands via long (1) precache paths, (2) server name, (3) server address, or (4) argument to the map console command. | |||||
CVE-2006-3324 | 1 Id Software | 1 Quake 3 Engine | 2025-04-03 | 5.0 MEDIUM | N/A |
The Automatic Downloading option in the id3 Quake 3 Engine and the Icculus Quake 3 Engine (ioquake3) before revision 804 allows remote attackers to overwrite arbitrary files in the quake3 directory (fs_homepath cvar) via a long string of filenames, as contained in the neededpaks buffer. | |||||
CVE-2000-1080 | 2 Id Software, J. P. Grossman | 2 Quake, Proquake | 2025-04-03 | 5.0 MEDIUM | N/A |
Quake 1 (quake1) and ProQuake 1.01 and earlier allow remote attackers to cause a denial of service via a malformed (empty) UDP packet. | |||||
CVE-1999-1230 | 1 Id Software | 1 Quake 2 | 2025-04-03 | 5.0 MEDIUM | N/A |
Quake 2 server allows remote attackers to cause a denial of service via a spoofed UDP packet with a source address of 127.0.0.1, which causes the server to attempt to connect to itself. | |||||
CVE-2004-2599 | 1 Id Software | 1 Quake Ii Server | 2025-04-03 | 2.1 LOW | N/A |
Multiple buffer overflows in Quake II server before R1Q2, as used in multiple products, allow local users to cause a denial of service (application crash) via the server console or rcon. | |||||
CVE-1999-1229 | 1 Id Software | 1 Quake 2 Server | 2025-04-03 | 2.1 LOW | N/A |
Quake 2 server 3.13 on Linux does not properly check file permissions for the config.cfg configuration file, which allows local users to read arbitrary files via a symlink from config.cfg to the target file. | |||||
CVE-2005-0983 | 4 Activision, Id Software, Lucasarts and 1 more | 10 Call Of Duty, Call Of Duty United Offensive, Return To Castle Wolfenstein and 7 more | 2025-04-03 | 5.0 MEDIUM | N/A |
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data. | |||||
CVE-2001-1289 | 1 Id Software | 1 Quake 3 Arena | 2025-04-03 | 5.0 MEDIUM | N/A |
Quake 3 arena 1.29f and 1.29g allows remote attackers to cause a denial of service (crash) via a malformed connection packet that begins with several char-255 characters. | |||||
CVE-2004-2596 | 1 Id Software | 1 Quake Ii Server | 2025-04-03 | 5.0 MEDIUM | N/A |
Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (exhaustion of connection slots) via a large number of connections from the same IP address. | |||||
CVE-2004-2592 | 1 Id Software | 1 Quake Ii Server | 2025-04-03 | 5.0 MEDIUM | N/A |
Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (application crash) via a modified client that asks the server to send data stored at a negative array offset, which is not handled when processing Configstrings and Baselines. | |||||
CVE-2006-3400 | 2 Id Software, Raven Software | 2 Quake 3 Engine, Soldier Of Fortune 2 | 2025-04-03 | 7.5 HIGH | N/A |
Stack-based buffer overflow in the CG_ServerCommand function in Quake 3 Engine as used by Soldier of Fortune 2 (SOF2MP) GOLD 1.03 allows remote attackers to cause a denial of service and possibly execute code by sending a long command from the server. | |||||
CVE-2004-2595 | 1 Id Software | 1 Quake Ii Server Linux | 2025-04-03 | 5.0 MEDIUM | N/A |
Absolute path traversal vulnerability in Quake II server before R1Q2 on Linux, as used in multiple products, allows remote attackers to cause a denial of service (application crash) via a download command with a full pathname for a directory in the argument, which causes the server to crash when it cannot read data. | |||||
CVE-2002-0770 | 1 Id Software | 1 Quake 2i Server | 2025-04-03 | 5.0 MEDIUM | N/A |
Quake 2 (Q2) server 3.20 and 3.21 allows remote attackers to obtain sensitive server cvar variables, obtain directory listings, and execute Q2 server admin commands via a client that does not expand "$" macros, which causes the server to expand the macros and leak the information, as demonstrated using "say $rcon_password." | |||||
CVE-2005-0430 | 1 Id Software | 1 Quake 3 Engine | 2025-04-03 | 5.0 MEDIUM | N/A |
The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow. | |||||
CVE-1999-1569 | 1 Id Software | 1 Quake | 2025-04-03 | 5.0 MEDIUM | N/A |
Quake 1 and NetQuake servers allow remote attackers to cause a denial of service (resource exhaustion or forced disconnection) via a flood of spoofed UDP connection packets, which exceeds the server's player limit. | |||||
CVE-2000-0303 | 1 Id Software | 1 Quake 3 Arena | 2025-04-03 | 6.4 MEDIUM | N/A |
Quake3 Arena allows malicious server operators to read or modify files on a client via a dot dot (..) attack. | |||||
CVE-2006-3325 | 1 Id Software | 1 Quake 3 Engine | 2025-04-03 | 5.0 MEDIUM | N/A |
client/cl_parse.c in the id3 Quake 3 Engine 1.32c and the Icculus Quake 3 Engine (ioquake3) revision 810 and earlier allows remote malicious servers to overwrite arbitrary write-protected cvars variables on the client, such as cl_allowdownload for Automatic Downloading and fs_homepath for the quake3 path, via a string of cvar names and values sent from the server. NOTE: this can be combined with another vulnerability to overwrite arbitrary files. |