Vulnerabilities (CVE)

Filtered by vendor Id Software Subscribe
Total 27 CVE
CVE Vendors Products Updated CVSS v2 CVSS v3
CVE-2007-5248 2 Id Software, Take2games 3 Doom 3, Quake 4, Prey 2024-02-04 9.3 HIGH N/A
Multiple format string vulnerabilities in the ID Software Doom 3 engine, as used by Doom 3 1.3.1 and earlier, Quake 4 1.4.2 and earlier, and Prey 1.3 and earlier, when Punkbuster (PB) is enabled, allow remote attackers to execute arbitrary code or cause a denial of service (daemon crash) via format string specifiers in (1) a PB_Y packet to the YPG server or (2) a PB_U packet to UCON. NOTE: this issue might be in Punkbuster itself, but there are insufficient details to be certain.
CVE-2006-2236 1 Id Software 4 Quake 3 Arena, Quake 3 Engine, Return To Castle Wolfenstein and 1 more 2024-02-04 7.6 HIGH N/A
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
CVE-2006-2875 1 Id Software 1 Quake 3 Engine 2024-02-04 7.5 HIGH N/A
Stack-based buffer overflow in the CL_ParseDownload function of Quake 3 Engine 1.32c and earlier, as used in multiple products, allows remote attackers to execute arbitrary code via a svc_download command with compressed data that triggers the overflow during expansion.
CVE-2006-3324 1 Id Software 1 Quake 3 Engine 2024-02-04 5.0 MEDIUM N/A
The Automatic Downloading option in the id3 Quake 3 Engine and the Icculus Quake 3 Engine (ioquake3) before revision 804 allows remote attackers to overwrite arbitrary files in the quake3 directory (fs_homepath cvar) via a long string of filenames, as contained in the neededpaks buffer.
CVE-2004-2599 1 Id Software 1 Quake Ii Server 2024-02-04 2.1 LOW N/A
Multiple buffer overflows in Quake II server before R1Q2, as used in multiple products, allow local users to cause a denial of service (application crash) via the server console or rcon.
CVE-2005-0983 4 Activision, Id Software, Lucasarts and 1 more 10 Call Of Duty, Call Of Duty United Offensive, Return To Castle Wolfenstein and 7 more 2024-02-04 5.0 MEDIUM N/A
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
CVE-2004-2596 1 Id Software 1 Quake Ii Server 2024-02-04 5.0 MEDIUM N/A
Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (exhaustion of connection slots) via a large number of connections from the same IP address.
CVE-2004-2592 1 Id Software 1 Quake Ii Server 2024-02-04 5.0 MEDIUM N/A
Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (application crash) via a modified client that asks the server to send data stored at a negative array offset, which is not handled when processing Configstrings and Baselines.
CVE-2006-3400 2 Id Software, Raven Software 2 Quake 3 Engine, Soldier Of Fortune 2 2024-02-04 7.5 HIGH N/A
Stack-based buffer overflow in the CG_ServerCommand function in Quake 3 Engine as used by Soldier of Fortune 2 (SOF2MP) GOLD 1.03 allows remote attackers to cause a denial of service and possibly execute code by sending a long command from the server.
CVE-2004-2595 1 Id Software 1 Quake Ii Server Linux 2024-02-04 5.0 MEDIUM N/A
Absolute path traversal vulnerability in Quake II server before R1Q2 on Linux, as used in multiple products, allows remote attackers to cause a denial of service (application crash) via a download command with a full pathname for a directory in the argument, which causes the server to crash when it cannot read data.
CVE-2005-0430 1 Id Software 1 Quake 3 Engine 2024-02-04 5.0 MEDIUM N/A
The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow.
CVE-2006-3325 1 Id Software 1 Quake 3 Engine 2024-02-04 5.0 MEDIUM N/A
client/cl_parse.c in the id3 Quake 3 Engine 1.32c and the Icculus Quake 3 Engine (ioquake3) revision 810 and earlier allows remote malicious servers to overwrite arbitrary write-protected cvars variables on the client, such as cl_allowdownload for Automatic Downloading and fs_homepath for the quake3 path, via a string of cvar names and values sent from the server. NOTE: this can be combined with another vulnerability to overwrite arbitrary files.
CVE-2004-2593 1 Id Software 1 Quake Ii Server 2024-02-04 7.5 HIGH N/A
Buffer overflow in command-packet processing of Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via a packet with a long cmd_args buffer.
CVE-2004-2594 1 Id Software 1 Quake Ii Server Windows 2024-02-04 5.0 MEDIUM N/A
Absolute path traversal vulnerability in Quake II server before R1Q2 on Windows, as used in multiple products, allows remote attackers to read arbitrary files via a "\/" in a pathname argument, as demonstrated by "download \/server.cfg".
CVE-2006-3401 1 Id Software 1 Quake 3 Engine 2024-02-04 7.5 HIGH N/A
Stack-based buffer overflow in Quake 3 Engine as used by Quake 3: Arena 1.32b and 1.32c allows remote attackers to cause a denial of service and possibly execute code via long CS_ITEMS values.
CVE-2004-2597 1 Id Software 1 Quake Ii Server 2024-02-04 5.0 MEDIUM N/A
Quake II server before R1Q2, as used in multiple products, allows remote attackers to bypass IP-based access control rules via a userinfo string that already contains an "ip" key/value pair but is also long enough to cause a new key/value pair to be truncated, which interferes with the server's ability to find the client's IP address.
CVE-2004-2598 1 Id Software 1 Quake Ii Server 2024-02-04 5.0 MEDIUM N/A
Quake II server before R1Q2, as used in multiple products, allows remote attackers to corrupt the server's client state data structure by exiting a session without a valid disconnect command, then reconnecting, which prevents a mod from being notified of changes in the client state. NOTE: the impact of this issue will vary depending on which mod is being used.
CVE-2006-2082 1 Id Software 1 Quake 3 Engine 2024-02-04 7.5 HIGH N/A
Directory traversal vulnerability in Quake 3 engine, as used in products including Quake3 Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, and Star Trek Voyager: Elite Force, when the sv_allowdownload cvar is enabled, allows remote attackers to read arbitrary files from the server via ".." sequences in a .pk3 file request.
CVE-1999-1502 1 Id Software 1 Quake 2024-02-04 7.5 HIGH N/A
Buffer overflows in Quake 1.9 client allows remote malicious servers to execute arbitrary commands via long (1) precache paths, (2) server name, (3) server address, or (4) argument to the map console command.
CVE-2000-1080 2 Id Software, J. P. Grossman 2 Quake, Proquake 2024-02-04 5.0 MEDIUM N/A
Quake 1 (quake1) and ProQuake 1.01 and earlier allow remote attackers to cause a denial of service via a malformed (empty) UDP packet.