Vulnerabilities (CVE)

Filtered by vendor Game-music-emu Project Subscribe
Filtered by product Game-music-emu
Total 6 CVE
CVE Vendors Products Updated CVSS v2 CVSS v3
CVE-2017-17446 1 Game-music-emu Project 1 Game-music-emu 2024-11-21 4.3 MEDIUM 6.5 MEDIUM
The Mem_File_Reader::read_avail function in Data_Reader.cpp in the Game_Music_Emu library (aka game-music-emu) 0.6.1 does not ensure a non-negative size, which allows remote attackers to cause a denial of service (application crash) via a crafted file.
CVE-2016-9961 5 Fedoraproject, Game-music-emu Project, Novell and 2 more 7 Fedora, Game-music-emu, Suse Linux Enterprise Desktop and 4 more 2024-11-21 10.0 HIGH 9.8 CRITICAL
game-music-emu before 0.6.1 mishandles unspecified integer values.
CVE-2016-9960 5 Fedoraproject, Game-music-emu Project, Novell and 2 more 7 Fedora, Game-music-emu, Suse Linux Enterprise Desktop and 4 more 2024-11-21 2.1 LOW 5.5 MEDIUM
game-music-emu before 0.6.1 allows local users to cause a denial of service (divide by zero and process crash).
CVE-2016-9959 4 Game-music-emu Project, Opensuse, Opensuse Project and 1 more 9 Game-music-emu, Leap, Opensuse and 6 more 2024-11-21 6.8 MEDIUM 7.8 HIGH
game-music-emu before 0.6.1 allows remote attackers to generate out of bounds 8-bit values.
CVE-2016-9958 4 Game-music-emu Project, Opensuse, Opensuse Project and 1 more 9 Game-music-emu, Leap, Opensuse and 6 more 2024-11-21 6.8 MEDIUM 7.8 HIGH
game-music-emu before 0.6.1 allows remote attackers to write to arbitrary memory locations.
CVE-2016-9957 4 Game-music-emu Project, Opensuse, Opensuse Project and 1 more 9 Game-music-emu, Leap, Opensuse and 6 more 2024-11-21 6.8 MEDIUM 7.8 HIGH
Stack-based buffer overflow in game-music-emu before 0.6.1.