Vulnerabilities (CVE)

Filtered by vendor Stalker-game Subscribe
Filtered by product S.t.a.l.k.e.r.\
Total 4 CVE
CVE Vendors Products Updated CVSS v2 CVSS v3
CVE-2008-6703 1 Stalker-game 1 S.t.a.l.k.e.r.\ 2024-02-04 10.0 HIGH N/A
Stack-based buffer overflow in the IPureServer::_Recieve function in S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to execute arbitrary code via a compressed 0x39 packet, which is decompressed by the NET_Compressor::Decompress function.
CVE-2008-6702 1 Stalker-game 1 S.t.a.l.k.e.r.\ 2024-02-04 5.0 MEDIUM N/A
S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to cause a denial of service (crash) via a long nickname, which triggers an exception.
CVE-2008-6704 1 Stalker-game 1 S.t.a.l.k.e.r.\ 2024-02-04 5.0 MEDIUM N/A
Integer overflow in the NET_Compressor::Decompress function in S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to cause a denial of service (server crash) via a crafted packet with a 0xc1 value that contains no compressed data, which triggers a copy of a large amount of memory.
CVE-2008-6705 1 Stalker-game 1 S.t.a.l.k.e.r.\ 2024-02-04 5.0 MEDIUM N/A
The MultipacketReciever::RecievePacket function in S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to cause a denial of service (server termination) via a crafted packet without an expected 0xe0 or 0xe1 value, which triggers the INT3 instruction.