A vulnerability was found in the ping functionality of the ws module before 1.0.0 which allowed clients to allocate memory by sending a ping frame. The ping functionality by default responds with a pong frame and the previously given payload of the ping frame. This is exactly what you expect, but internally ws always transforms all data that we need to send to a Buffer instance and that is where the vulnerability existed. ws didn't do any checks for the type of data it was sending. With buffers in node when you allocate it when a number instead of a string it will allocate the amount of bytes.
References
Link | Resource |
---|---|
https://gist.github.com/c0nrad/e92005446c480707a74a | Patch Third Party Advisory |
https://github.com/websockets/ws/releases/tag/1.0.1 | Release Notes Third Party Advisory |
https://nodesecurity.io/advisories/67 | Third Party Advisory |
Configurations
History
No history.
Information
Published : 2018-05-31 20:29
Updated : 2024-02-04 19:46
NVD link : CVE-2016-10518
Mitre link : CVE-2016-10518
CVE.ORG link : CVE-2016-10518
JSON object : View
Products Affected
ws_project
- ws