Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (server exit) via a packet with a large length value that triggers a memory allocation failure.
References
Configurations
Configuration 1 (hide)
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History
21 Nov 2024, 00:58
Type | Values Removed | Values Added |
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References | () http://archives.neohapsis.com/archives/fulldisclosure/2008-09/0189.html - | |
References | () http://osvdb.org/48292 - | |
References | () http://www.securityfocus.com/archive/1/496280/100/0/threaded - | |
References | () http://www.securityfocus.com/bid/31140 - Exploit | |
References | () https://exchange.xforce.ibmcloud.com/vulnerabilities/45095 - |
Information
Published : 2009-08-19 10:30
Updated : 2024-11-21 00:58
NVD link : CVE-2008-7015
Mitre link : CVE-2008-7015
CVE.ORG link : CVE-2008-7015
JSON object : View
Products Affected
frontlines
- fuel_of_war
epic_games
- unreal_tournament
CWE
CWE-119
Improper Restriction of Operations within the Bounds of a Memory Buffer