Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.
References
Configurations
Configuration 1 (hide)
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History
21 Nov 2024, 00:35
Type | Values Removed | Values Added |
---|---|---|
References | () http://aluigi.org/adv/unrwebdos-adv.txt - | |
References | () http://aluigi.org/poc/unrwebdos.zip - | |
References | () http://secunia.com/advisories/26506 - Vendor Advisory | |
References | () http://securityreason.com/securityalert/3039 - | |
References | () http://www.securityfocus.com/archive/1/477026/100/0/threaded - | |
References | () http://www.securityfocus.com/bid/25374 - | |
References | () https://exchange.xforce.ibmcloud.com/vulnerabilities/36102 - |
Information
Published : 2007-08-21 00:17
Updated : 2024-11-21 00:35
NVD link : CVE-2007-4442
Mitre link : CVE-2007-4442
CVE.ORG link : CVE-2007-4442
JSON object : View
Products Affected
epic_games
- unreal_engine
CWE