Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names.
References
Configurations
Configuration 1 (hide)
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History
20 Nov 2024, 23:51
Type | Values Removed | Values Added |
---|---|---|
References | () http://aluigi.altervista.org/adv/unrfs-adv.txt - Exploit | |
References | () http://marc.info/?l=bugtraq&m=107893764406905&w=2 - | |
References | () http://marc.info/?l=bugtraq&m=107902755204583&w=2 - | |
References | () http://secunia.com/advisories/11108 - | |
References | () http://www.securityfocus.com/bid/9840 - Exploit, Patch | |
References | () https://exchange.xforce.ibmcloud.com/vulnerabilities/15430 - |
Information
Published : 2004-12-31 05:00
Updated : 2024-11-20 23:51
NVD link : CVE-2004-1805
Mitre link : CVE-2004-1805
CVE.ORG link : CVE-2004-1805
JSON object : View
Products Affected
epic_games
- unreal_engine
CWE